Coming soon

Missing Reference Pinger 1.0.0

An Editor tool designed to identify and resolve null reference issues in your Unity projects by scanning scenes, assets and custom scripts for missing or mismatched references — and displaying them in a list that lets you ping the problematic objects directly in the Editor.

Features

  • Scanning — detect null references, missing scripts and mismatched types in scenes, assets and custom scripts.
  • Customization — choose specific components (e.g. UI, TextMeshPro, AudioSource) and fields to scan, tailoring the tool to your project's needs.
  • Intuitive interface — foldouts, toggleable filters and issue navigation for efficient debugging.
  • Ignore list — temporarily ignore specific issues to focus on critical problems without losing track of the others.
  • Script support — automatically detects and includes custom MonoBehaviours and ScriptableObjects for thorough inspection.
  • Savable settings — save and load your filter settings for consistent workflows across sessions.
  • Performance — includes a search limit with an option to override, ensuring fast scans even in large projects.
Screenshot coming soon

Search modes

  • Scene Mode — scans the GameObjects in the current scene.
  • Assets Mode — scans ScriptableObjects and Prefabs in your project.

Both modes can be combined for a full project sweep.

Installation

After importing through the Package Manager, open the tool via Tools > Missing Reference Pinger in the Unity Editor menu.

Not on the Asset Store yet. Want to know when it launches? Drop us a line at candlelitstudio@yahoo.com.