Features
- Scanning — detect null references, missing scripts and mismatched types in scenes, assets and custom scripts.
- Customization — choose specific components (e.g. UI, TextMeshPro, AudioSource) and fields to scan, tailoring the tool to your project's needs.
- Intuitive interface — foldouts, toggleable filters and issue navigation for efficient debugging.
- Ignore list — temporarily ignore specific issues to focus on critical problems without losing track of the others.
- Script support — automatically detects and includes custom MonoBehaviours and ScriptableObjects for thorough inspection.
- Savable settings — save and load your filter settings for consistent workflows across sessions.
- Performance — includes a search limit with an option to override, ensuring fast scans even in large projects.
Screenshot coming soon
Search modes
- Scene Mode — scans the GameObjects in the current scene.
- Assets Mode — scans ScriptableObjects and Prefabs in your project.
Both modes can be combined for a full project sweep.
Installation
After importing through the Package Manager, open the tool via
Tools > Missing Reference Pinger in the Unity Editor menu.
Not on the Asset Store yet. Want to know when it launches? Drop us a line at candlelitstudio@yahoo.com.